Wednesday, March 16, 2011

Reports say Netflix in talks for original content





White hot movie-streaming service Netflix could be looking to become the Web version of HBO as it negotiates to acquire an original television series directed by "The Social Network" 's David Fincher and starring actor Kevin Spacey.
The talks, originally reported by Web site Deadline Hollywood, were later reported by The Wall Street Journal, which quoted unnamed sources and said the discussions were part of a larger, "behind-the-scenes" effort by Netflix to hit up Hollywood production companies for original material to entice new subscribers to its streaming service. The Journal also said Spacey's representative had confirmed the talks.
The Fincher-Spacey series is a political thriller called "House of Cards" and is based on a novel and BBC miniseries of the same name. Both the aforementioned Tinsel Town players are part of a team of executive producers working with production company Media Rights Capital on the project.
Deadline Hollywood said Netflix was trying to insure its victory over other bidders by signing on for two seasons of the series for more than $100 million. But the Journal's source said that if successful, Netflix would probably pay much less.
Under the terms, Netflix would buy the right to distribute the series online before anyone else could make it available, the Journal reported, but Media Rights Capital could make subsequent deals for later broadcast or DVD sales.
If reached, the agreement would, in this case anyway, turn the TV industry on its head, making the Internet the first channel of distribution as opposed to an outlet for shows that have already been seen elsewhere. It could also help Netflix cover its tail from attacks by rival Hulu, as well as Amazon and Facebook, both of which have recently threatened to jump into the market for streaming-entertainment.
It would also diversify Netflix's offerings, a circumstance that could become increasingly important as Hollywood becomes ever more wary of the upstart's rapid growth and the potential threat it represents to revenue from DVD sales, pay TV services, and traditional broadcasters.
HBO, of course, has enjoyed great success with original shows, such as "Sex and the City" and "The Sopranos."


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HP's big plans for a WebOS world

Yesterday's HP Summit was billed as the big coming-out party for Hewlett-Packard's new leader, Leo Apotheker. Thereweren't any balloons or confetti, but he talked financial outlook, and new businesses he wants to see the company in. They're the kinds of things Wall Street types love to hear.
But while the conversation in consumer technology right now is about whether we're in the "post-PC" era, and in the age of tablets and smartphones, Apotheker spent very little time talking gadgets. A lot of his vision for HP, the world's largest seller of computers, communicated yesterday was centered on enterprise services, and used phrases like big data, the cloud, and real-time analytics. In other words, things a consumer audience generally tunes out.
Given that its new CEO came from the most business-oriented of companies, German software giant SAP, it's not an unreasonable fear that HP might be emphasizing the enterprise side of things over consumer from now on. But if you get past all the buzzwords from Apotheker's speech Monday, HP isn't deemphasizing its consumer products and in fact is saying that it has big plans for them.
HP is the largest producer of computers and printers in the world, as it has been for awhile. But aside from price and some design details, HP's products really aren't all that different from its competitors' hardware. Apotheker didn't have much to say about different laptop or printer models, but he did spend some time talking about these two important businesses in terms of how they integrate with WebOS, the mobile operating system HP acquired with Palm.
Right now, WebOS is available on smartphones, but this summer it will expand to HP's Touchpad tablet. And next year, Apotheker says, we'll see it added to all of the Windows PCs, and some printers, that HP sells. That's a lot of computers--HP sold 60 million PCs last year--but Apotheker is thinking even bigger: He said yesterday that HP is aiming to have WebOS on 100 million devices next year.
Apotheker didn't offer a lot of specifics on how that would happen, but his message was clear: he wants HP to have a unifying software platform across its hardware that will distinguish HP computers from other Windows machines, and printers that stand out from the hundreds of identical-looking ones you see at Best Buy.
Smartphones, tablets, and computers that have a unifying software that easily allows personal data to be transferred between them... sound familiar? It's what distinguishes Apple from its competitors, with iOS, Mac OS, and iTunes.
By taking a page from Apple's playbook, HP is positioning its products to stand out from the other Windows PCs and Android phones of the world.
"If they're going to play in the PC business and devices-for-individuals business, they have to go after this, otherwise they end up as a commodity PC business," said Frank Gillett, analyst with Forrester Research. "I think they've been dying to get their hands on a software platform (like WebOS) for some time. From the beginning, (with acquiring Palm) it was a giant bet for raising profit margins for PCs and individual devices. Otherwise they're in a long, slow grind with a bunch of players who compete on price."
One major emphasis of Apotheker's vision was the so-called HP Cloud. Much of what he talked about had to do with businesses being able to store their data in the cloud, as well as use it to provide services to customers. But what perhaps got glossed over was Apotheker's mention of the "personal cloud" that individuals can access their information from.
We've actually heard about a piece of this just recently from HP. At an event in February to introduce new WebOS phones and the Touchpad tablet, company executives talked about HP Synergy, a service that syncs contacts and calendars across devices. Apotheker didn't emphasize it much Monday, but that's a huge part of why HP wants a unifying piece of software on its PCs, tablets, phones, and printers.
There are services that do this already, but what Apple is doing with MobileMe--essentially a personal cloud that costs $99 a year with 20GB of remote storage--is likely where HP wants to go. Software and services that are tied to HP hardware and that you can't get on any other company's devices is a good way to stand out from the pack.
So despite an emphasis on enterprise stuff, HP really does have big plans for its consumer division, and we'll likely see those plans crystallizing over the rest of the year with the Touchpad going on sale. There's clearly a lot more to come from HP as its chief executive starts to feel more at home in Palo Alto, Calif., and begins to get down to business. In his speech, Apotheker communicated really bold goals, which he needed to do. That helps convince investors and potential customers that HP is not just another Windows PC maker competing on price, and that as big (and sometimes as conservative) as HP is, it's not out of touch with technology trends.
"It's very ambitious," said Gillett. "But this is the sort of thing you do if you want to break out of a tough price competitive business that others are defining."


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Report: Google planning mobile payment trial

Google plans to begin testing a mobile payment service within the next four months, according to a report today.
The company will pay for the installation of thousands of NFC (Near-Field Communication) short-range, wireless point-of-sale systems from VeriFone at stores in New York and San Francisco, Bloomberg reported, citing two unidentified sources familiar with the project. Users of phones with NFC chips in them could then make payments by holding the devices up to the specialized reader.
A Google representative said the company was not commenting on the report. Representatives from VeriFone did not respond to an e-mail seeking comment.
The adoption of mobile payment systems has been held up by the lack of NFC chips in handsets. Later this year, Visa will begin offering a way to use existing smartphones for such payments with a microSD (Secure Digital) removable memory card.
Mobile payments are being made on the iPhone 3 and 4, various BlackBerry models, and Samsung's Android-based Galaxy S II, while the Nexus S has NFC technology in it. NFC chips also could make their way into Windows-based phones made by Nokia, as well as future iPhone versions.
Meanwhile, Google added some NFC capabilities to Android in an update earlier this year and reportedly is working on a mobile wallet code-named "Cream" that will be integrated into NFC-enabled Androids.


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Facebook takes another swing at Web video




Last week, you could rent a movie on Facebook. Today, you can watch a live pro baseball game on the site.
Still think Facebook can't be a big player in Web video?
You can watch the game--today it was a pre-season matchup between the Dodgers and the Rangers--for free, via Major League Baseball's page.
MLB.com on Facebook
If you click on the image, you'll be directed off-site, where you can sign up for a (free) account and watch the game on a full screen. And maybe you'll end up liking it so much you'll end spending up to $120 for a season-long subscription to MLB.TV's digital video package.
Which is really the point of this experiment, says Bob Bowman, CEO of MLB.com, pro baseball's digital operation. Bowman says the free games on Facebook, which began yesterday and will run until opening day at the end of month, are merely supposed to test Facebook's promotional power. (The folks behind Ultimate Fighting Championship have been trying the same thing, by showing some of their preliminary matches for free and trying to upsell viewers on a pay-per-view buy offsite.)
It's possible that the league will keep running a single free game a day on Facebook during the regular season, too. MLB.com has tried that in the past on mobile phones, and will be doing it on its own Web site this year as well.
But Bowman says there aren't plans to give MLB.TV subscribers full access to games via Facebook, and doesn't plan on selling individual games on the site, either.
"What we're trying to do is figure out who these fans are, whether they like it, and whether they share it," he says.
So in case you were planning on panic-selling some shares tomorrow: This move doesn't threaten any established distribution business any more than Facebook's one-off movie rental threatens Netflix. For now.
Still, just because Bowman and company are starting with a toe-touch doesn't mean they couldn't take a deeper plunge later on. And live sports seems like something that lends itself quite nicely to Facebook's platform--much more so, really, than watching movies like "The Dark Knight."
And unlike the "The Dark Knight" experiment, there's no e-commerce angle here for Facebook. Users don't need to use Facebook Credits to watch the game, and if MLB.com generates some subscriptions, Facebook won't get a lead-gen fee.
But again, it's easy to imagine ways that Facebook could participate in this if they wanted to elbow their way in.
For now, though, the site seems content to let developers like Warner Bros., and MLB.com experiment with interesting ways to deliver video--and potentially, all sorts of entertainment--via their platform. Smart. And worth watching.
Story Copyright (c) 2010 AllThingsD. All rights reserved.


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Friday, March 11, 2011

Apple Event Live: Apple Releases new iPad 2

On March 2, Apple invited many media members to announce it’s plans to reveal a new iPad. Today, at the Yerba Buena Center of the Arts in San Francisco, Californa- Apple announced the release of the new iPad, known as the Apple iPad 2 during the event.
Surprisingly, as we had expected Steve Jobs was also present at the event. The event started with Steve jobs on stage with a few update on the company’s achievements.
Steve Jobs said, “We’ve been working on this project for a while, and just didn’t want to miss this.”
He explained iBooks and how more than 100 million books had been downloaded in less than a year, the App Store that surpassed 2 billion dollars paid out to developers, and a many, many other achievements.
“In 2001, we had the iPod. In 2007, we had the iPhone. In 2010, the iPad.” At the event, Steve Jobs said, “When we introduced the iPad, we said it was our most advanced technology in a magical and revolutionary device. People laughed at us for calling it magical — but it’s turned out to be magical. People didn’t necessarily agree with the price — but ask our competitors now 2010 was the year of the iPad. We sold nearly 15 million iPads in 2010.”
Then Steve Jobs went on to announce the biggest announcement. We are GOING to release the new iPad 2. Yes, the iPad 2 that uses a new dramatically faster chip known as the A5. The CUP is 2x faster and includes graphics 9x faster. Additionally, the power consumption is the same as that of an A4 chip.
The iPad two also has 2 built-in cameras as we had also expected- front and rear cameras. As well as a built in gyroscope. The second generation of the iPad is dramatically thinner 1/3inch, or 33% thinner than the previous model. Steve jobs also explained that the iPad 2 is actually tinner than the iPhone 4.
The iPad 2 is also ligher- from 1.5 pounds down to 1.3 pounds. It is available in WHITE as well. Jobs said, “we’re going to be shipping white from day one!” From day one, the iPad 2 will support AT&T and Verizion.
Just last year, Apple had also unveiled the original iPad at the Yerba Buena Center as well. The venue had also hosted numerous other Apple product announcements over the years. Till date, Apple has sold over more than 15 million Apple iPads in less than a year. This event, as expected was certainly a ‘big deal’ for many of us.
Apple has marked up the date for the new iPad 2 release on March 11!  Prices for the iPad will be the same exact as the ones for the previous model.

iPad 2: Game Developers Bringing Console-like Experiences

iPad 2
Apple

With the March 11 launch of Apple’s second generation iPad tablet device, game makers have more processing power and features to play with

SAN FRANCISCO – When Steve Jobs took the stage to unveil iPad2 on March 2 in San Francisco, just across the street there was a gathering of 19,000 game industry professionals preparing for a new revolution of games. In fact, Nintendo President Satoru Iwata was delivering a keynote trumpeting the March 27 release of the world’s first glasses free 3D Nintendo 3DS portable in the U.S. at the exact same time that Jobs was discussing how iPad 2 delivers a 1GHz dual core A5 processor built for faster apps and games.
Apple has relied heavily on games over the past few years to help sell its iPhone line, iPod touch devices, and its iPad tablets. The iPad, alone, currently has over 65,000 Apps and games available. And the quality of the gameplay experiences on the iPad, thanks in part to the large HD screen, has bridged the gap between consoles and the portable gaming market.
Starting on March 11, the world of Apple and video games will once again converge as game developers line up to create the next round of interactive entertainment for the second generation Apple tablet device. After selling over 15 million iPads and generating over $9.5 billion in just nine months last year, Apple has unleashed a new tablet designed from the ground up to offer more functionality – including dual cameras, a built-in gyroscope, and HDMI connectivity for playback on HD TVs – perfect for video games.
 “The iPad 2 is similar to the original iPad in that it is a destination device, but now with significantly more capability allowing us to make even more engaging experiences,” said Travis Boatman, senior vice president of worldwide studios, EA Mobile. “Much in the way we used the accelerometer for games like Spore and Need for Speed, you can imagine how the front and rear cameras can be used as key components of gameplay or social interaction.”
 “The camera feature is one we've already started to implement in some of our upcoming games, such as Play Kalei, where you can take a photo, and upload it into the game to use as a level,” saidJoe Wee, co-founder and co-general manager, Chillingo. “It's a simple example, but the point is that it's now that much more seamless to integrate media like photos into games.”
iPad 2 features an entirely new design that is 33 percent thinner and up to 15 percent lighter than the original iPad, while maintaining the same stunning 9.7-inch LED-backlit LCD screen. And most important for gamers, the new tablet retains 10 hours of battery life per charge.
“With gyroscope incorporated there’s an opportunity to develop games that take advantage of this new feature on a bigger screen,” said Baudouin Corman, vice president of publishing, Americas, Gameloft. “For example, in Shadow Guardian HD, a player can look all around to get a better perspective as they navigate through the missions.”
Jonathan Kromrey, executive producer at Namco Bandai Games America, said one of the cool features of the new tablet is the ability to play games like Lost in Time: The Clockwork Tower on the go and then come home and play it on a big screen HD TV.
“We’re looking forward to the standardized video out/mirroring support as it means every iPad user now has a portable, high-def game console in their hands,” said Wee. “This has huge implications for the future of mobile games, and you'll be seeing some great new titles from us that will make you reassess the need for a traditional game console.”
One of the iPad 2 launch titles is Epic Games new action fighting game, Infinity Blade, which has been redesigned to take advantage of the new tablet.
 “With Infinity Blade we've updated the game to improve graphical detail, smoothness and overall performance,” said Mark Rein, vice president, Epic Games. “The iPad 2 offers nine times more graphical power and our Unreal Engine 3 technology can already take advantage of every bit of that.”
Brian Selzer, president and co-founder, Ogmento, believes the iPad 2 will open up new opportunities for Augmented Reality (AR) games. AR games, which are currently available on Sony’s PSP devices and will launch with Nintendo 3DS, use cameras to bring virtual characters to life with real-world backdrops.
“We can now finally create AR experiences for the iPad 2, using both forward and rear facing cameras,” said Selzer, who said games like chess, Battleship and Monopoly are perfect for this technology. “One can imagine a scenario where people are sitting around the table with their iPad 2s all facing the center of the table. The game experience can then happen on the table in front of each player, and as they look through the camera each player will get a different perspective view and experience of the gameplay action.”
Andrew Stein, director of product development – mobile, at PopCap Games, said developers will need to still keep in mind that an audience of 20 million or so existing iPad owners won’t be able to use these new features, so an App that relies on them will have a potentially limited audience at first -- unless the app is universal to iPhone 4/ iPod touch 4th generation, which share most of the same feature set as the iPad 2.
One major difference between the launch of the first iPad and this sequel is that Apple is facing stiff competition from technology companies like NVIDIA and Intel and consumer electronic companies and handset makers like Samsung, Dell, HTC, Motorola, Vizio, Acer, and LG.
According to the International Data Corporation (IDC), worldwide shipments of tablets reached 10.1 million in the fourth quarter of 2010, which was more than double the 4.5 million shipped in the third quarter. Loren Loverde, vice president, consumer device trackers, IDC, forecasts that global shipments of tablets, including iPad 2, will top 50 million in 2011.
And video games will remain a driving force in showcasing the power of the iPad 2 and other tablet devices, and enticing consumers to jump into this emerging market place.